Global Edtech Market Overview to 2026

DUBLIN, March 21, 2022 /PRNewswire/ — The “Global Education Technology Market: Size and Forecast with COVID-19 Impact Analysis (2022-2026)” report has been added to from ResearchAndMarkets.com offer.

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This report provides an in-depth analysis of the global edtech market by value, by component, by type of deployment, by end-user, by region, etc. The report provides regional analysis of the edtech market including the following regions: North America, Europe, Asia Pacific, Middle East & Africa and Latin America. The report also provides a detailed analysis of the impact of COVID-19 on the Education Technology market.

The report also assesses key market opportunities and outlines the factors that are and will be driving the growth of the industry. The growth of the global global Education Technology market has also been forecasted over the period 2022-2026, considering previous growth patterns, growth drivers, and current and future trends.

The global edtech market is fragmented with a large number of market players operating across the globe. The major players in the edtech market are BYJU’S, Duolingo, Inc., Yunafudao, and VIPKid. are also profiled with their respective financial information and business strategies.

Edtech is a combination of education and technology that combines hardware and software components to enhance teacher-led learning classrooms and improve student learning outcomes. Edtech is not just about reformatting books and training manuals, or even introducing the technologies themselves. It is about developing a new form of learning architecture. It is set to transform the future of how education is funded, taught, consumed and ultimately the outcomes it produces – both for the individual and society as a whole as industry continues to build the knowledge economy.

The Edtech industry is still in its early stages of development, but it shows promise for growth in the future. Edtech helps students and professionals learn at their own pace by customizing the curriculum and empowering them to decide their own learning time. The benefits of Edtech include democratizing education, helping to build the knowledge economy, and improving the curriculum for K-12 students for the development of standard skills in the industry.

Edtech can be segmented by component, deployment type, and end users. Segmentation by component includes hardware, software, and services. By type of deployment, the segmentation includes on-premises, cloud, and hybrid. Segmentation by end user includes up to K-12, higher education and others.

The global Edtech market is expected to grow significantly over the period 2022-2026. The global Edtech market is expected to grow due to rising number of smartphone users, rising internet users, falling data prices, rising internet use of digitalization in education, direct cost savings, personalized educational experience, use of big data analytics and the rise of e-learning. Still, the market faces some challenges such as mental health challenges, digital divide problem, and privacy and security issues.

Main topics covered:

1. Summary

2. Presentation

3. Global Market Analysis
3.1 Global Information Technology Market: An Analysis
3.1.1 Global Information Technology Market by Value
3.1.2 Global Information Technology Market by Component (Hardware, Software and Services)
3.1.3 Global Education Technology Market by Deployment Type (On-Premise, Cloud and Hybrid)
3.1.4 Global Information Technology Market by End User (K-12, Higher Education and Others)
3.1.5 Global Advanced Technology Market by Region (North America, Europe, Asia Pacific, Middle East & Africa & Latin America)
3.2 Global Information Technology Market: Components Analysis
3.2.1 Global Edtech Hardware Market by Value
3.2.2 Global Edtech Software Market by Value
3.2.3 Global Edtech Services Market by Value
3.3 Global Education Technology Market: Deployment Type Analysis
3.3.1 Global Cloud Technology Market by Value
3.3.2 Global Information Technology Market by Value
3.3.3 Global Hybrid Hybrid Technologies Market by Value
3.4 Global Information Technology Market: End User Analysis
3.4.1 Global K-12 Education Technology Market by Value
3.4.2 Global Higher Education Technology Market by Value
3.4.3 Global Other Edtech Market by Value

4. Regional Market Analysis
4.1 Edtech Market in North America: An Analysis
4.1.1 North America Edtech Market by Value
4.1.2 North America Information Technology Market by End User (K-12, Higher Education and Others)
4.1.3 North America up to K-12 Edtech Market by Value
4.1.4 North America Higher Education Technology Market by Value
4.1.5 North America Other Edtech Market by Value
4.1.6 North America Edtech Market by Region (USA and Rest of the North America)
4.1.7 The US edtech market by value
4.1.8 Rest of North America Edtech Market by Value
4.2 Europe Edtech Market: An Analysis
4.2.1 Europe Edtech Market by Value
4.2.2 Europe Edtech Market by Region (Germany & Rest of Europe)
4.2.3 Edtech Market in Germany by Value
4.2.4 Rest of Europe Information Technology Market by Value
4.3 Asia-Pacific Information Technology Market: An Analysis
4.3.1 Asia Pacific Edtech Market by Value
4.3.2 Asia Pacific Edtech Market by End User (Up to K-12, Higher Education and Others)
4.3.3 Asia Pacific K-12 Market by Value
4.3.4 Asia Pacific Higher Education Technology Market by Value
4.3.5 Asia Pacific Other Edtech Market by Value
4.4 Middle East & Africa Edtech Market: An Analysis
4.4.1 Middle East & Africa Edtech Market by Value
4.5 Edtech Market in Latin America: An Analysis
4.5.1 Latin America Edtech Market by Value

5. Impact of COVID-19
5.1 Impact of COVID-19
5.1 Impact of COVID-19
5.1.1 Impact of COVID-19 on the Edtech Market
5.1.2 Increased funding during COVID-19
5.1.3 The future of educational technologies

6. Market dynamics
6.1 Drivers of growth
6.1.1 Increase in the number of smartphone users
6.1.2 Growing number of internet users
6.1.3 Lower data prices
6.1.4 Increased use of digitization in education
6.1.5 Direct Cost Savings
6.1.6 Personalized education experience
6.1.7 Use of Big Data Analytics
6.1.8 Increase in online learning
6.2 Challenges
6.2.1 Mental health challenges
6.2.2 Digital divide problem
6.2.3 Privacy and security issues
6.3 Market trends
6.3.1 Augmented Extended Reality
6.3.2 5G Technology Introduction
6.3.3 Increasing use of Internet of Things
6.3.4 Integration of artificial intelligence
6.3.5 Emerging technologies
6.3.6 Increased use of blockchain
6.3.7 Integrating games into the digital classroom

7. Competitive landscape
7.1 Global Advanced Technology Market Players: Competitive Landscape
7.2 Global Edtech Market Players: Valuation Comparison

8. Company Profiles
8.1 BYJU’S
8.1.1 Overview of activities
8.1.2 Business strategy
8.2 Duolingo, Inc.
8.2.1 Overview of activities
8.2.2 Business strategy
8.3 Yuanfudao
8.3.1 Company Overview
8.3.2 Business strategy
8.4 VIPKiD
8.4.1 Business Overview
8.4.2 Business strategy

For more information on this report, visit https://www.researchandmarkets.com/r/upd71t

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Norma A. Roth